VOLUME II - Griffin Mountain

Griffin Mountain

by Paul Jaquays, Rudy Kraft, Greg Stafford & Others
256 pages
Full colour cover

This 256 page second edition reprint contains all of the original supplement, several associated magazine articles, over 35 new pieces of art, designer's notes, 12 pages of separate player handouts, and a never before published treatise on Running a Gloranthan Campaign by Greg Stafford.

Griffin Mountain contains a complete depiction of Balazar, a section of Glorantha just north of Dragon Pass and north-west of Prax. Unlike many source books which offer worlds, Griffin Mountain goes into detail about the inhabitants, giving in-depth views of their leaders, their lives, and their land. This is not a dungeon adventure. The book is aimed at an holistic, above-ground campaign. Almost all of the material can be adapted to a GM's own campaign, including weather charts, personalized encounters, found encounters, a merchant caravan, barbaric citadels, and the cults of Foundchild and Cacodemon.

Griffin Mountain details an area 800 kilometers wide. The Elder Wilds is where non-humans live and high adventure thrives. Balazar is a sparsely populated hunting ground for approximately 12,000 human barbarians, a wild frontier where anything can happen. This book contains extensive notes on the area's geography, history, and inhabitants. Meet King Yalaring Monsterslayer who became king of the citadel of Trilus by right of conquest. Visit picturesque Elkoi, built by giants. Trade with Joh Mith, a fat, jovial caravan master with high bargaining skills. Gamble with Hen Cik, one of the caretakers of a legendary castle in Giant Land. Get your adventurers ready for a glorious time in Griffin Mountain!